Journal of System Simulation
Mechanism Design for Entities' Passive Dimensional Sensing Interaction in Discrete Event Simulations
Abstract
Abstract: Dimensional sensing interaction mechanism is a method of computing the entities' visibility on the basis of the position and visible range, and informing when and where the entities can perceive each other. Entities' active computing on the relative position needs a lot of computation and is low efficiency, and slow down the simulation execution at last. The mechanism and framework of the passive dimensional sensing interaction, including the spatial grid models, discrete movement models, and passive sense models are researched. Dimensional sensing interaction manager is designed to realize the computation of entities' dimensional sensing interaction in discrete event-based battle simulations. Compared with the traditional mechanism of the dimensional sensing interaction by using the approach of scanning the whole simulation objects, the mechanism of passive dimensional sensing interaction resolves the N2 problem and improves the efficiency of simulation.
Recommended Citation
Fei, Yan; Gan, Bin; Chen, Zhaodi; Ma, Wenjuan; Li, Luyao; and Ke, Zhang
(2021)
"Mechanism Design for Entities' Passive Dimensional Sensing Interaction in Discrete Event Simulations,"
Journal of System Simulation: Vol. 33:
Iss.
9, Article 24.
DOI: 10.16182/j.issn1004731x.joss.20-0451
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol33/iss9/24
First Page
2234
Revised Date
2020-07-31
DOI Link
https://doi.org/10.16182/j.issn1004731x.joss.20-0451
Last Page
2242
CLC
TP391.9
Recommended Citation
Yan Fei, Gan Bin, Chen Zhaodi, Ma Wenjuan, Li Luyao, Zhang Ke. Mechanism Design for Entities' Passive Dimensional Sensing Interaction in Discrete Event Simulations[J]. Journal of System Simulation, 2021, 33(9): 2234-2242.
DOI
10.16182/j.issn1004731x.joss.20-0451
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