Journal of System Simulation
Abstract
Abstract: The real-time performance and scalability of large-scale combat simulations are constrained by performance bottlenecks in spatial queries caused by massive numbers of dynamic entities. Spatial indexing technology becomes the key to solving this problem by establishing an efficient mapping between locations and entities. This paper reviews spatial indexing technologies in large-scale combat simulations. Based on an analysis of the core requirements for index structures in combat simulations, various indexing technologies along three main lines are examined: static indexing, dynamic optimization, and distributed parallelism. The principles, evolution, and applicability boundaries of these technologies are also examined, and their query and update performance and memory overhead are compared. Finally, the core contradictions facing current indexing technologies are analyzed and future development directions are proposed.
Recommended Citation
Jin, Kaidi; Liu, Xunyun; Zhou, Dongao; Wang, Yang; and Liu, Zhaopeng
(2026)
"A Review of Spatial Indexing Technologies for Large-scale Combat Simulation,"
Journal of System Simulation: Vol. 38:
Iss.
8, Article 7.
DOI: 10.16182/j.issn1004731x.joss.26-0222
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol38/iss8/7
First Page
2206
Last Page
2222
CLC
TP391.9
Recommended Citation
Jin Kaidi, Liu Xunyun, Zhou Dongao, et al. A Review of Spatial Indexing Technologies for Large-scale Combat Simulation[J]. Journal of System Simulation, 2026, 38(8): 2206-2222.
DOI
10.16182/j.issn1004731x.joss.26-0222
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