Journal of System Simulation
Abstract
Abstract: The real-time control of virtual character behavior is a challenge in simulating virtual exercise. A kind of virtual character running behavior control method based on real-time data-driven was proposed, the real-time data acquisition with the help of sensor was expounded, the time-series law of human body running was analyzed, the human body posture mathematics expression was modeled, and a limb movement parts and rotation degrees of freedom computing model was proposed. By use of rotation angle method, the space and time relationship of each part of human movement chains was established and the movement process frame when moving was arithmetized by use of L-θ inserted frame. By combining EonSDK, the real-time control of character running behavior was realized in Visual C++. It is proved that this control method can meet the needs of sports simulation.
Recommended Citation
Luo, Lufeng; Zou, Xiangjun; Cong, Zhang; and Lei, Xie
(2020)
"Model and Simulation of Virtual Character Based on Real-time Sensor Data-driven,"
Journal of System Simulation: Vol. 27:
Iss.
4, Article 2.
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol27/iss4/2
First Page
677
Revised Date
2014-05-21
DOI Link
https://doi.org/
Last Page
681
CLC
TP391.9
Recommended Citation
Luo Lufeng, Zou Xiangjun, Zhang Cong, Xie Lei. Model and Simulation of Virtual Character Based on Real-time Sensor Data-driven[J]. Journal of System Simulation, 2015, 27(4): 677-681.
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