Journal of System Simulation
Abstract
Abstract: In virtual reality audio, sound source whose directions change rapidly should have higher attention level. But present bottom-up audio attention computational models extract the underlying characteristics of single channel audio such as energy, pitch, zero crossing rate etc., which can not effectively express the audio attention caused by such signals. To solve this problem, based on the psychological principles that spatial information affects attention, a model was proposed to introduce the short-term spatial gradient cues to measure the attention caused by the single audio source space direction changing. Compared to the traditional audio attention computational model, the recall of detection of attention audio events increased 4.5 percentage points in experiments.
Recommended Citation
Bo, Hang; Yi, Wang; Kang, Changqing; and Jian, Huang
(2020)
"Spatial Cues Gradient in Time Domain Based Audio Attention Computational Model,"
Journal of System Simulation: Vol. 28:
Iss.
10, Article 12.
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol28/iss10/12
First Page
2369
Revised Date
2016-07-14
DOI Link
https://doi.org/
Last Page
2377
CLC
TP391.9
Recommended Citation
Hang Bo, Wang Yi, Kang Changqing, Huang Jian. Spatial Cues Gradient in Time Domain Based Audio Attention Computational Model[J]. Journal of System Simulation, 2016, 28(10): 2369-2377.
Included in
Artificial Intelligence and Robotics Commons, Computer Engineering Commons, Numerical Analysis and Scientific Computing Commons, Operations Research, Systems Engineering and Industrial Engineering Commons, Systems Science Commons