Journal of System Simulation
Abstract
Abstract: The continuous integration of Virtual Reality Art and technology has effectively promoted the visual presentation of the traditional virtual simulation. In the process of design and development, through the realistic 3D modeling design with efficient game engine technology, the actual operation environment of virtual simulation objects could be completely simulated. In this field of combining with art design and technology, with science-based rule of rail transit, abstract and mathematical analysis, independent units were used to mutually splicing mechanism way. This mechanism effectively reduces the resource cost of the running system, it ensures the quality of the picture, and improves the efficiency of the implementation.
Recommended Citation
Yan, Baoping
(2020)
"Research on Dynamic Generation of 3D Lines in City Rail Transit Simulation System,"
Journal of System Simulation: Vol. 28:
Iss.
10, Article 45.
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol28/iss10/45
First Page
2607
Revised Date
2016-07-14
DOI Link
https://doi.org/
Last Page
2612
CLC
TP391.9
Recommended Citation
Yan Baoping. Research on Dynamic Generation of 3D Lines in City Rail Transit Simulation System[J]. Journal of System Simulation, 2016, 28(10): 2607-2612.
Included in
Artificial Intelligence and Robotics Commons, Computer Engineering Commons, Numerical Analysis and Scientific Computing Commons, Operations Research, Systems Engineering and Industrial Engineering Commons, Systems Science Commons