Journal of System Simulation
Abstract
Abstract: In order to solve some shortages for the traditional training of cutter suction dredger, a virtual simulation system was designed using Unity3D, which mainly targeted at operational procedures of construction and display of construction environment. Mesh deformation and texture changing were used to realize the simulation of the soil-cutting. The 2D path simulation which included the simulation of stone crushing and proportion of sand in the pipeline was realized by means of path-finding algorithm. 3D display and human-computer interaction were realized by virtual reality devices, which could improve the effect of the virtual simulation.
Recommended Citation
Yao, Pengfei; Chen, Zhengming; Jing, Tong; and Qian, Lina
(2020)
"Virtual Simulation System of Cutter Suction Dredger Based on Unity3D,"
Journal of System Simulation: Vol. 28:
Iss.
9, Article 22.
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol28/iss9/22
First Page
2069
Revised Date
2016-07-14
DOI Link
https://doi.org/
Last Page
2075
CLC
TP391.9
Recommended Citation
Yao Pengfei, Chen Zhengming, Tong Jing, Qian Lina. Virtual Simulation System of Cutter Suction Dredger Based on Unity3D[J]. Journal of System Simulation, 2016, 28(9): 2069-2075.
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