Journal of System Simulation
Abstract
Abstract: Individuals' behavior and psychology have the typical features of complexity and dynamics under emergency, which is a great challenge for the realistic simulation of crowd behavior. In this paper, virtual reality and game technology are combined to design a virtual reality fire escape game (VRFEG), and the users' emergency behaviors are evaluated and analyzed effectively. VRFEG is mainly composed of four modules, i.e., interactive plot design, architecture design, data collection and behavior analysis. Experiment results show that the VRFEG system is very intuitive and easy to use. Such system could help people learn some emergency escape skills while immersing in the game. Moreover, it provides one efficient and interesting channel to acquire users' behavior data under emergency.
Recommended Citation
He, Gaoqi; Yu, Mingqiang; Jiang, Zhengqing; and Lu, Xingjian
(2020)
"Emergency Behavior Assessment System Based on VR Fire Escape Game,"
Journal of System Simulation: Vol. 29:
Iss.
11, Article 28.
DOI: 10.16182/j.issn1004731x.joss.201711028
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol29/iss11/28
First Page
2796
DOI Link
https://doi.org/10.16182/j.issn1004731x.joss.201711028
Last Page
2804
CLC
TP391.9
Recommended Citation
He Gaoqi, Yu Mingqiang, Jiang Zhengqing, Lu Xingjian. Emergency Behavior Assessment System Based on VR Fire Escape Game[J]. Journal of System Simulation, 2017, 29(11): 2796-2804.
DOI
10.16182/j.issn1004731x.joss.201711028
Included in
Artificial Intelligence and Robotics Commons, Computer Engineering Commons, Numerical Analysis and Scientific Computing Commons, Operations Research, Systems Engineering and Industrial Engineering Commons, Systems Science Commons