Journal of System Simulation
Abstract
Abstract: It is so complicated that artist would keep away from multiple related software file format conversion with independent software systems, when artist creates works of ceramic art with CAD. Therefore, many people are still engaged in making ceramic art using traditional methods at present. With the continuous improvement of the quality of Chinese social life, people's demand for ceramic art is increasing and artist's works could not meet the needs of people. This paper study the key technology that enable non-professional people to experience the whole process of Casting, Glazing, Firing and Finishing with VR and to enjoy their works with others online.
Recommended Citation
Zhi, Zhao; Song, Jianwen; Li, Tiejun; Yan, Luo; Bo, Wang; and Pan, Zhigeng
(2020)
"Virtual Ceramic Art Creation and Simulation Based on OSG,"
Journal of System Simulation: Vol. 29:
Iss.
11, Article 29.
DOI: 10.16182/j.issn1004731x.joss.201711029
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol29/iss11/29
First Page
2804
DOI Link
https://doi.org/10.16182/j.issn1004731x.joss.201711029
Last Page
2810
CLC
TP391.9
Recommended Citation
Zhao Zhi, Song Jianwen, Li Tiejun, Luo Yan, Wang Bo, Pan Zhigeng. Virtual Ceramic Art Creation and Simulation Based on OSG[J]. Journal of System Simulation, 2017, 29(11): 2804-2810.
DOI
10.16182/j.issn1004731x.joss.201711029
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