Journal of System Simulation
Abstract
Abstract: To solve flexible job shop scheduling problem, a double bare bones particle swarm algorithm (DBBPSO) was proposed to minimize the makespan. Combining Von-neumann bare bones particle swarm optimization algorithm and chaotic mutation bare bones particle swarm optimization algorithm, the algorithm DBBPSO used a communication method to cooperate evolution. This approach could keep balance between global exploration and local exploration, and a machine selection method was proposed based on the tenet of minimizing makespan. The proposed algorithm was compared with other algorithms on four benchmark problems and a scheduling optimization example. Simulation results indicate that the improved algorithm has the ability to obtain the optimal solution, and it is more suitable for solving the scheduling problem.
Recommended Citation
Dai, Yueming; Wang, Minghui; Chun, Wang; and Yan, Wang
(2020)
"Double Bare Bones Particle Swarm Algorithm for Solving Flexible Job-shop Scheduling Problem,"
Journal of System Simulation: Vol. 29:
Iss.
6, Article 15.
DOI: 10.16182/j.issn1004731x.joss.201706015
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol29/iss6/15
First Page
1268
Revised Date
2016-11-06
DOI Link
https://doi.org/10.16182/j.issn1004731x.joss.201706015
Last Page
1276
CLC
TP278
Recommended Citation
Dai Yueming, Wang Minghui, Wang Chun, Wang Yan. Double Bare Bones Particle Swarm Algorithm for Solving Flexible Job-shop Scheduling Problem[J]. Journal of System Simulation, 2017, 29(6): 1268-1276.
DOI
10.16182/j.issn1004731x.joss.201706015
Included in
Artificial Intelligence and Robotics Commons, Computer Engineering Commons, Numerical Analysis and Scientific Computing Commons, Operations Research, Systems Engineering and Industrial Engineering Commons, Systems Science Commons