Journal of System Simulation
Abstract
Abstract: The ray casting algorithm is widely used in volume rendering technology due to its mature algorithm and high imaging quality. To solve the problems of large amount of calculation and long rendering time caused by high-quality images, the problems of re-sampling point interpolation and time-consuming synthesis in the volume rendering process based on the traditional ray casting algorithm are studied, and an improved adaptive compound interpolation ray casting algorithm is proposed. According to the set threshold range, the size of the retreating sampling step is adjusted to select the interpolation sampling point and interpolation algorithm, and the re-sampling and interpolation process are optimized. The experimental results show that the speed of the improved method is significantly improved compared with the traditional volume rendering algorithm under the guarantee of the required image quality.
Recommended Citation
Zeng, Yanyang; Pei, Qingqing; and Li, Baokun
(2019)
"Ray-casting Algorithm Based on Adaptive Compound Interpolation,"
Journal of System Simulation: Vol. 30:
Iss.
11, Article 17.
DOI: 10.16182/j.issn1004731x.joss.201811017
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol30/iss11/17
First Page
4187
Revised Date
2018-06-22
DOI Link
https://doi.org/10.16182/j.issn1004731x.joss.201811017
Last Page
4194
CLC
TP391.9
Recommended Citation
Zeng Yanyang, Pei Qingqing, Li Baokun. Ray-casting Algorithm Based on Adaptive Compound Interpolation[J]. Journal of System Simulation, 2018, 30(11): 4187-4194.
DOI
10.16182/j.issn1004731x.joss.201811017
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