Journal of System Simulation
Abstract
Abstract: For the construction of the oriented bounding box (OBB) takes a long time and the efficiency of the scene collision detection algorithm is not high, a fast-adaptive hybrid bounding box collision detection algorithm is proposed, which optimizes the bounding box of hierarchy and the way of storage. A large number of objects that cannot be intersected are excluded by means of the eight-tree space division and the rough detection of the sphere, and the exact intersecting test of the OBB can be made. The experimental result shows that compared with the OBB algorithm, the complexity of the bounding box construction is reduced, and the more the number of objects in the scene, the higher the accuracy of collision detection.
Recommended Citation
Chao, Wang; Zhang, Zhili; Yong, Long; and Wang, Shaodi
(2019)
"Improved Hybrid Bounding Box Collision Detection Algorithm,"
Journal of System Simulation: Vol. 30:
Iss.
11, Article 23.
DOI: 10.16182/j.issn1004731x.joss.201811023
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol30/iss11/23
First Page
4236
Revised Date
2018-06-25
DOI Link
https://doi.org/10.16182/j.issn1004731x.joss.201811023
Last Page
4243
CLC
TP391.9
Recommended Citation
Wang Chao, Zhang Zhili, Long Yong, Wang Shaodi. Improved Hybrid Bounding Box Collision Detection Algorithm[J]. Journal of System Simulation, 2018, 30(11): 4236-4243.
DOI
10.16182/j.issn1004731x.joss.201811023
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