Journal of System Simulation
Abstract
Abstract: Aimed at the problem which generated by fire sound simulation in virtual reality field, a new fire sound synthesis method was proposed. Most of the sound synthesis methods currently separate the fire sound into low and high frequencies for synthesizing. The influence of low frequency fire sound models was considered and the low frequency signal was synthesized based on the physical visual fire model data. The high frequency sound signal was synthesized based on high frequency blend clips matching method. According to the characteristics of the fire's high frequency, the different frequency bands of high noise signal were generated and separated into the same size windows. The sub-signals with the low frequency signal were matched with the same window size. Various examples and comparisons are presented to verify the plausible method.
Recommended Citation
Qiang, Yin and Liu, Shiguang
(2018)
"High Frequency Blend Clips Matching Based Fire Sound Synthesis,"
Journal of System Simulation: Vol. 30:
Iss.
6, Article 9.
DOI: 10.16182/j.issn1004731x.joss.201806009
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol30/iss6/9
First Page
2066
Revised Date
2016-08-03
DOI Link
https://doi.org/10.16182/j.issn1004731x.joss.201806009
Last Page
2075
CLC
TP391.72
Recommended Citation
Yin Qiang, Liu Shiguang. High Frequency Blend Clips Matching Based Fire Sound Synthesis[J]. Journal of System Simulation, 2018, 30(6): 2066-2075.
DOI
10.16182/j.issn1004731x.joss.201806009
Included in
Artificial Intelligence and Robotics Commons, Computer Engineering Commons, Numerical Analysis and Scientific Computing Commons, Operations Research, Systems Engineering and Industrial Engineering Commons, Systems Science Commons