Journal of System Simulation
Abstract
Abstract: ASD (autism spectrum disorder) is a broad sense of autism. In order to improve cognitive deficits of children with ASD, promote cognitive generalization in ASD children, an education system was designed using Unity3D. The built-in physical engine of Unity3D was used to create a game environment which conformed to the physical laws of the real world by simulating the effects of gravity, buoyancy and collision. The Agent technology and state machine were used to realize the representation and control of virtual scene. Camera and face detection technology were used to realize facial imitative cognitive training. The preliminary test showed that the system was suitable for ASD children's cognitive characteristics, and provided a new design method for ASD children's cognitive education.
Recommended Citation
Gu, Xuejing; Zhang, Kaifeng; Guo, Yucheng; and Wang, Zhiliang
(2019)
"Design and Implementation of ASD Children’s Cognitive Education System Based on Unity3D,"
Journal of System Simulation: Vol. 31:
Iss.
5, Article 9.
DOI: 10.16182/j.issn1004731x.joss.17-0279
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol31/iss5/9
First Page
893
Revised Date
2017-09-06
DOI Link
https://doi.org/10.16182/j.issn1004731x.joss.17-0279
Last Page
900
CLC
TP391.9
Recommended Citation
Gu Xuejing, Zhang Kaifeng, Guo Yucheng, Wang Zhiliang. Design and Implementation of ASD Children’s Cognitive Education System Based on Unity3D[J]. Journal of System Simulation, 2019, 31(5): 893-900.
DOI
10.16182/j.issn1004731x.joss.17-0279
Included in
Artificial Intelligence and Robotics Commons, Computer Engineering Commons, Numerical Analysis and Scientific Computing Commons, Operations Research, Systems Engineering and Industrial Engineering Commons, Systems Science Commons