Journal of System Simulation
Abstract
Abstract: Clothing plays an important role in group performance activities and affects directly the overall performance effect. In order to achieve the goal of virtual design and virtual exercise of group performance costume, a virtual simulation system is designed and implemented. The human body model is established by CLO3D, and then individual clothing model is constructed. After the human body and clothing model are imported into Unity, the clothing material is adjusted and the texture map is added. The group model is generated by copying individual clothing models of human body and clothing in Unity. The interactive interface of virtual simulation of performance scene is developed to realize the design and visual virtual simulation of the overall effect of group performance clothing. The simulation results show that the virtual simulation technology could simulate the general effect of group performance activities, and can save the rehearsal cost and shorten the rehearsal cycle.
Recommended Citation
Sun, Xiaotian; Xiao, Boxiang; and Liu, Zhengdong
(2020)
"Design and Implementation of Cloth Virtual Simulation System for Group Performance,"
Journal of System Simulation: Vol. 32:
Iss.
11, Article 24.
DOI: 10.16182/j.issn1004731x.joss.20-FZ0394
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol32/iss11/24
First Page
2282
Revised Date
2020-07-20
DOI Link
https://doi.org/10.16182/j.issn1004731x.joss.20-FZ0394
Last Page
2287
CLC
TP391
Recommended Citation
Sun Xiaotian, Xiao Boxiang, Liu Zhengdong. Design and Implementation of Cloth Virtual Simulation System for Group Performance[J]. Journal of System Simulation, 2020, 32(11): 2282-2287.
DOI
10.16182/j.issn1004731x.joss.20-FZ0394
Included in
Artificial Intelligence and Robotics Commons, Computer Engineering Commons, Numerical Analysis and Scientific Computing Commons, Operations Research, Systems Engineering and Industrial Engineering Commons, Systems Science Commons