Journal of System Simulation
Abstract
Abstract: Network simulation is an important foundation for the cyberspace shooting range, where the data acquisition and evaluation for the emulation network is its key link. Based on the emulation network formed by OpenStack, a distributed link data acquisition system for the diversified emulation links is constructed. The paper studies the collaborative acquisition technology and the efficient link data acquisition technology of 3 kinds of links, such as the virtual link in the host, the virtual link between the host and the virtual-reality link, and the evaluation technology based on the link data. Experiments show that the proposed method improves the acquisition rate by 88.48% compared with the traditional method, and reduces the CPU usage by 45.29%. For a typical LDDoS scenario, the proposed method can collect the required link data and evaluate the effect of LDDoS.
Recommended Citation
Yuan, Liu; Feng, Xingbing; Wang, Xiaofeng; and Deng, Zhaohong
(2020)
"Research of Link Acquisition Technology for Virtual-reality Network,"
Journal of System Simulation: Vol. 32:
Iss.
3, Article 9.
DOI: 10.16182/j.issn1004731x.joss.18-0218
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol32/iss3/9
First Page
421
Revised Date
2018-07-19
DOI Link
https://doi.org/10.16182/j.issn1004731x.joss.18-0218
Last Page
429
CLC
TP393.08
Recommended Citation
Liu Yuan, Feng Xingbing, Wang Xiaofeng, Deng Zhaohong. Research of Link Acquisition Technology for Virtual-reality Network[J]. Journal of System Simulation, 2020, 32(3): 421-429.
DOI
10.16182/j.issn1004731x.joss.18-0218
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