Journal of System Simulation
Abstract
Abstract: Augmented reality is usually limited to the screen devices, and is difficult to realize the stereoscopic dynamic interaction of multiplayer. A large screen interactive display method based on the servo motor is prsented. The serial communication program to control the scanning reciprocating mode of the servo is designed. By using the edge detection methods and deep normal texture processing, the line draft of the ancient buildings is rendered. By combining the hardware and presentation application modules, the user interaction capabilities and seasonal effects is added to the showcase application modules. The experimental results show that the interactive media system for the ancient buildings based on the servomotor realizes the scanning motion of the servomotor, the screen renders the effects of the ancient building according to the position information of the servomotor, and the user can interact with the system friendly. The system has been applied well in the actual project.
Recommended Citation
Cai, Xingquan; Yang, Zhe; Xin, He; and Chao, Chen
(2020)
"Augmented Reality Interactive Media System for Ancient Buildings Based on Servomotor,"
Journal of System Simulation: Vol. 32:
Iss.
6, Article 17.
DOI: 10.16182/j.issn1004731x.joss.18-0757
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol32/iss6/17
First Page
1145
Revised Date
2018-11-12
DOI Link
https://doi.org/10.16182/j.issn1004731x.joss.18-0757
Last Page
1154
CLC
TP391
Recommended Citation
Cai Xingquan, Yang Zhe, He Xin, Chen Chao. Augmented Reality Interactive Media System for Ancient Buildings Based on Servomotor[J]. Journal of System Simulation, 2020, 32(6): 1145-1154.
DOI
10.16182/j.issn1004731x.joss.18-0757
Included in
Artificial Intelligence and Robotics Commons, Computer Engineering Commons, Numerical Analysis and Scientific Computing Commons, Operations Research, Systems Engineering and Industrial Engineering Commons, Systems Science Commons