Journal of System Simulation
Abstract
Abstract: A VR application framework based on cloud computing is proposed to overcome the difficulty of interactively generating high quality 3D scene images on mobile phones. We combine the cloud-based rendering and the VR technology. Our framework uses a mobile browser as a client, transmits the image data by the video block stream, processes the interactive data by the anti-jitter algorithm, and has accomplished the web-based lightweight rendering. The framework reduces the cost of data visualization on mobile phone and avoids the need of installing a plug-in package. The experimental results show that our display rate could be improved to 30 frames per second(fps), and the bandwidth could be limited under 80 kb/s. With the proposed framework, we can obtain much better VR Experience than the general mobile applications.
Recommended Citation
Liu, Jiazhe; Chen, Chunyi; Hu, Xiaojuan; Liang, Weidong; Xing, Qiwei; and Yang, Huamin
(2020)
"Mobile-phone-oriented Stereoscopic Display and Interaction Framework for Cloud-based Virtual Reality 3D Scenes,"
Journal of System Simulation: Vol. 32:
Iss.
7, Article 17.
DOI: 10.16182/j.issn1004731x.joss.19-VR0477
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol32/iss7/17
First Page
1360
Revised Date
2020-01-13
DOI Link
https://doi.org/10.16182/j.issn1004731x.joss.19-VR0477
Last Page
1374
CLC
TP391.41
Recommended Citation
Liu Jiazhe, Chen Chunyi, Hu Xiaojuan, Liang Weidong, Xing Qiwei, Yang Huamin. Mobile-phone-oriented Stereoscopic Display and Interaction Framework for Cloud-based Virtual Reality 3D Scenes[J]. Journal of System Simulation, 2020, 32(7): 1360-1374.
DOI
10.16182/j.issn1004731x.joss.19-VR0477
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