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Journal of System Simulation

Abstract

Abstract: A VR application framework based on cloud computing is proposed to overcome the difficulty of interactively generating high quality 3D scene images on mobile phones. We combine the cloud-based rendering and the VR technology. Our framework uses a mobile browser as a client, transmits the image data by the video block stream, processes the interactive data by the anti-jitter algorithm, and has accomplished the web-based lightweight rendering. The framework reduces the cost of data visualization on mobile phone and avoids the need of installing a plug-in package. The experimental results show that our display rate could be improved to 30 frames per second(fps), and the bandwidth could be limited under 80 kb/s. With the proposed framework, we can obtain much better VR Experience than the general mobile applications.

First Page

1360

Revised Date

2020-01-13

Last Page

1374

CLC

TP391.41

Recommended Citation

Liu Jiazhe, Chen Chunyi, Hu Xiaojuan, Liang Weidong, Xing Qiwei, Yang Huamin. Mobile-phone-oriented Stereoscopic Display and Interaction Framework for Cloud-based Virtual Reality 3D Scenes[J]. Journal of System Simulation, 2020, 32(7): 1360-1374.

Corresponding Author

Chunyi Chen,

DOI

10.16182/j.issn1004731x.joss.19-VR0477

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