Journal of System Simulation
Abstract
Abstract: In experimental teaching, some traditional experiments cannot be carried out due to limitations of experimental environment, experimental equipment, and faculty. In order to solve the above problems, the method of constructing virtual and real fusion simulation experiment using depth cameras is explored.. The Aruco labeling algorithm is used to achieve one-to-one registration of the virtual scene and the real scene, and the experimental environment of virtual and real fusion is constructed combining the colour images and depth images collected by the depth camera in real time. In order to achieve the purpose of operating virtual equipment, a gesture interaction method is proposed based on threshold segmentation and imaging principles. Numerical experiments show that pose registration and gesture interaction methods basically meet the application requirements of virtual experiments, and provide a set of feasible technical solutions for the construction of virtual experiments
Recommended Citation
Zou, Xuyan; He, Hanwu; Wu, Yueming; and Deng, Jingwei
(2021)
"Virtual and Real Fusion Experiment Simulation Technology Based on Gesture Interaction,"
Journal of System Simulation: Vol. 33:
Iss.
10, Article 22.
DOI: 10.16182/j.issn1004731x.joss.20-0558
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol33/iss10/22
First Page
2488
Revised Date
2020-09-22
DOI Link
https://doi.org/10.16182/j.issn1004731x.joss.20-0558
Last Page
2498
CLC
TP391.9
Recommended Citation
Zou Xuyan, He Hanwu, Wu Yueming, Deng Jingwei. Virtual and Real Fusion Experiment Simulation Technology Based on Gesture Interaction[J]. Journal of System Simulation, 2021, 33(10): 2488-2498.
DOI
10.16182/j.issn1004731x.joss.20-0558
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Artificial Intelligence and Robotics Commons, Computer Engineering Commons, Numerical Analysis and Scientific Computing Commons, Operations Research, Systems Engineering and Industrial Engineering Commons, Systems Science Commons