Journal of System Simulation
Abstract
Abstract: LVC training system of the combat equipment under the condition of confrontation is an effective means of training, aiming at the problem that in LVC training system, computer generated forces are difficult to meet the demand of training problems. The concept of LVC training and LVC training system is clarified, according to the relationship between model and system structure, the corresponding modeling technology requirements of three different hierarchical models, namely logical range entity configuration, command entity and combat entity, are expounded. According to the specific requirements, four computer-generated force generation methods are proposed, namely, logical target range virtual and real entity configuration based on complex network, unit tactical decision modeling based on deep reinforcement learning, tactical behavior parameter correction modeling based on dynamic bayesian network and genetic neural network.
Recommended Citation
Ang, Gao; Dong, Zhiming; Zhang, Guohui; Tao, Liang; and Guo, Qisheng
(2021)
"Research on Generation Technology of Computer Generated Force in LVC Training System,"
Journal of System Simulation: Vol. 33:
Iss.
3, Article 23.
DOI: 10.16182/j.issn1004731x.joss.19-0572
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol33/iss3/23
First Page
745
Revised Date
2020-03-27
DOI Link
https://doi.org/10.16182/j.issn1004731x.joss.19-0572
Last Page
752
CLC
E919;TP391
Recommended Citation
Gao Ang, Dong Zhiming, Zhang Guohui, Liang Tao, Guo Qisheng. Research on Generation Technology of Computer Generated Force in LVC Training System[J]. Journal of System Simulation, 2021, 33(3): 745-752.
DOI
10.16182/j.issn1004731x.joss.19-0572
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