Journal of System Simulation
Abstract
Abstract: In light load environments, complex obstacle areas will exacerbate local conflicts between agents, leading to a decrease in path solving efficiency. This paper proposes a multi-agent path planning (MAPF) method with obstacle penalty factors in light load environments. First, in the low-level single machine planning process based on the conflict-based search (CBS) algorithm framework, by judging the distribution type of surrounding obstacles that are about to expand the agent's position, corresponding obstacle penalty factors are assigned to them; then, the penalty factors in the path planning process are accumulated and used as the heuristic value of single machine planning to select the path; finally, combined with the upper-level conflict resolution strategy of the CBS algorithm framework, MAPF and conflict coordination are performed. The results show that in a light load environment with a 10% obstacle distribution, the proposed algorithm has a solving time of about 81.38%~83.67% of that of the CBS algorithm, and the expansion amount of the constraint tree (CT) is 60.14%~71.66% of that of the CBS algorithm. Simulation in Gazebo has shown that this method can reduce the number of passes through complex obstacle areas.
Recommended Citation
Yan, Xingyu; Li, Dayan; Wang, Niya; Zhang, Kaixiang; and Mao, Jianlin
(2024)
"Multi-agent Path Planning with Obstacle Penalty Factor,"
Journal of System Simulation: Vol. 36:
Iss.
3, Article 12.
DOI: 10.16182/j.issn1004731x.joss.23-0397
Available at:
https://dc-china-simulation.researchcommons.org/journal/vol36/iss3/12
First Page
673
Last Page
685
CLC
TP242; TP18
Recommended Citation
Yan Xingyu, Li Dayan, Wang Niya, et al. Multi-agent Path Planning with Obstacle Penalty Factor[J]. Journal of System Simulation, 2024, 36(3): 673-685.
DOI
10.16182/j.issn1004731x.joss.23-0397
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