Journal of System Simulation
Volume 38, Issue 1 (2026)
Papers
Defect Detection Method Based on Hierarchical Microscopic Feature Modeling and Simulation
Jing Zou, Xu Tan, Junji Mao, Haidong Gao, and Jianrong Tan
3D Object Tracking Registration Based on Improved RBOT Method
Jiarui Zhou, Haihua Cui, Pengcheng Li, Shihao Gu, Huipu Hao, Xifu Zhao, Anan Zhao, and Tao Jiang
Military Metaverse: Conceptual Connotation, Construction and Application Framework, Key Issues
Dayong Liu, Zhiming Dong, and Jiancheng Gao
Visual Relocalization Method Combining Region Classification and Local Feature Enhancement
Yining Wang, Yanli Liu, and Guanyu Xing
3D Reconstruction for Stadium CAD Drawings Based on Graphic Element Arrangement Pattern Analysis
Shang Ma, Mengyu Zhang, Lan Zhang, and Gang Yang
PL-Mamba: A 3D Point Cloud Semantic Segmentation Network Based on Bimodal Fusion
He Zhu, Feng Zhou, Mengxiao Zhu, and Ju Dai
Virtual-real Fusion Simulation Technology and Application Research for Industrial Control Systems Cybersecurity of Process Manufacturing
Xinwei Wang, Jinjiang Wang, Zheng Wang, and Laibin Zhang
Inverse Kinematics 3D Human Modeling Simulation based on Multi-view Vision
Guoyu Fang, Yanze Li, Kai Chen, Xiaodong Zhao, Zizhuo Hu, Mingshi Yang, Wanqing Wu, Zichen Wang, and Wenkai Guo
Spatio-temporal Swin Transformer-based Flow-solid Coupling Interaction Sequence Image Prediction Network
Changjun Zou, Zhiyu Ge, and Chenxi Zhong
Virtual Reality Rehabilitation Training System Based on Multimodal Brain-computer Interface
Jing Qu, Kaining Fang, Shantong Zhu, and Lingguo Bu
Diffusion Model for Human Motion Generation with Fine-grained Text and Spatial Control Signals
Binze Jiang, Wenfeng Song, Xia Hou, and Shuai Li
Cross-domain Crowd Counting Model Based on Frequency Domain Enhancement
De Zhang, Zishan Liang, and Ningning Liu
DEHPR: A Diffusion-based End-to-end Hand Pose Reconstruction Network
Guoqiong Liao, Longjie Huang, Qingxin Li, Jiajun Zhang, and Kefan Chen
Material Reconstruction from Single Image Combining Neural Networks with Singular Value Decomposition
Zhiqiang Li, Xukun Shen, Yong Hu, Xueyang Zhou, and Yifan Chen
Research on Real-time Animatable Human Avatar Generation via 3D Gaussian Splatting
Yuyou Zhong, Xukun Shen, and Yong Hu
Full-body Co-speech Gesture Generation Based on Spatial-temporal Enhanced Generation Model
Shuozhe Zhang, Wenfeng Song, Xia Hou, and Shuai Li
VRBT: VR Badminton Training with Multitask Injury Alerts based on Lightweight 3D Skeletal Reconstruction
Yuning Zhu, Meng Yang, Tianyue Chen, and Weiliang Meng